Quick description of my live traffic setup as seen on Information Zulu.
Currently using latest MSFS version 1.35.21 as of Dec 9th 2023
PSXTraffic 4.7.0 – This is the plugin by Nico Kaan that does the work of interpreting the traffic data and injecting the right model and livery into the simulator moving in the right direction. This scans all your correctly installed aircraft in the Community folder and will use these to spawn into MSFS. You can check its log file to see how it is doing traffic and aircraft livery matching.
RealTraffic is the Java app that is used to get traffic data. This is payware that itself sources traffic from a 3rd party source like FlightRadar24. You could substitute this with your own loal ads-b receiver data but you’ll have to write your own interface to connect to PSXTraffic using the PAI documentation of RT.
AI Traffic Packages – I use a combination of manually installed aircraft as fallbacks if anything is missing from the AIGAIM collection downloaded using AIM-OCI and the FSTL collection of aircraft conversions downloaded via FlybyWire installer. Extra manually installed aircraft and liveries are from the AIA, FSPXAI and FAIB collections ported over from P3D.
This should get you basic traffic displayed in the sim. The rest of the stream information like the flightboards comes from my own ADS-B receiver and I filter and interpolate all that data to present extra information on screen. (Software used is dump1090 and Virtual Radar Server running on a Raspberry Pi)
Being only a couple miles from LAX I can also receive ATC radio over the air using an SDR stick. LiveATC is also a good source for archive audio. To synchronise the atc with your traffic you’ll need to figure out how to add a 30 sec delay. I use a VST plugin called Sound Delay in OBS to add a custom length delay. You’ll have to stack a few because it only goes up to 10 secs.

